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Assassin’s Creed III delivers on all it’s promises

November 2, 2012

Following the buzz created by stunning trailers featuring innovative plot lines, cinema-like cut scenes, and exciting gameplay, Assassin’s Creed III lives up to all of the hype by delivering a game worth remembering.

“Nothing is True, Everything is Permitted.” This is what is said by the assassin brotherhood in the Assassin’s Creed game series.

The series consists of Assassin’s Creed, Assassin’s Creed II, Assassin’s Creed Brotherhood, Assassin’s Creed Revelations, and now the newest of the series, Assassin’s Creed III.

As soon as I heard there was going to be a new Assassin’s game, I put the release date in my calender.

I picked up my copy at midnight on October 30th, the release date, and started playing that night.  I am a huge fan of the Assassin’s Creed games and was truly looking forward to this game in all of it’s new aspects.  The game takes place in the mid 18th century, right in the midst of the American Revolution.

You’re Connor (aka Ratonhnhaké:ton), a half Native American, half British man who is fighting for the freedom of his people, but also fights for liberty and the pursuit of America.

You fight in a world that is always changing with the harsh winters of the east cost and the warm summers of the American frontier, ideal for hunting.  The gameplay and controls in Assassin’s Creed III are almost completely different compared to the previous Assassin’s Creed games.

You are able to free-run more fluently through tree tops, buildings, and up giant rock faces.

Hand-to-Hand combat has also changed — Connor uses his Native American fighting techniques to eliminate his enemies.

Be prepared to also engage in destructive navel battles.  I am not even a quarter of the way through the game, and I have been loving every minute of it.

Dillon Docherty
Contributing Writer

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